Panther Habit

Passive Abilities
Attack: This armor piece allows attacks to be made with it and not be classified as an Improvised Weapon.


 * Melee: 3d8 + Proficiency Bonus Slashing or Piercing

Power Immune: The artifact is immune to all effects and powers not cast by the wielder. This doesn't extend immunity to the wielder. It cannot be broken by an opponent.

Reflect Projectiles: When in defensive stance, you reflect aimed projectiles without the Rending property. Roll a 1d100. You deal that number in percentage of the original damage (round up). If the reflected damage is below 1, it misses.

Energy Absorption: The artifact generates energy equal to the damage taken by the wielder. This does not negate or lessen damage, only generates energy equal to the damage taken. This may be released in any attack as Force damage