Bolts of Bedevilment

Make a ranged spell attack. On a hit, the caster may choose to either force the target to make a Willpower save, rendering them Stunned and Prone on a failed save for 1d6 x 2 turns, or for them to take 1d6 Force damage.

At Higher Levels: For every level above 1, the damage increases by 1d6. The spell creates more beams when you reach higher levels: two at 5th, three at 11th, and four at 17th. You can direct the beams at the same or different targets. Make separate attack rolls for each beam. [[Category:0]]