Mandarin Rings

Passive Abilities (All)
Charges: The artifact has 4 Charges, gaining 1d4 charges daily.

Active Abilities (Remaker)
You may cast Stinking Cloud for 1 charge.

Active Abilities (Impact)
You may cast Eldritch Blast for one charge, or Destructive Wave for 2 charges.

Active Abilities (Spin)
You may cast Telekinesis or Gust of Wind for 2 charges.

Active Abilities (Disintegration)
You may cast Ray of Disintegration for 2 charges.

Active Abilities (Nightbringer)
You may cast Darkness at will.

Active Abilities (Light)
You may cast Blinding Smite for 1 charge, or Levitation for 2.

Active Abilities (Fire)
You may cast Control Flames and Create Bonfire at will, Aganazzar's Scorcher for 1 charge, and Incendiary Cloud for 4.

Active Abilities (Liar)
You may cast Geas for 4 charges or Hold Person for 2.

Active Abilities (Lightning)
You may cast Witch Bolt at will, and Lightning Bolt and Storm Sphere for 2.

This ring allows the Mandarin to project blasts of Electrical Energy.

Active Abilities (Zero)
You may cast Ray of Frost at will, Cone of Cold and Freezing Sphere for 2.